Skyrim rain texture glitch

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Each must be individually exported (name them something like nitrishapename_1.obj to make it easier). Repeat if you have multiple NiTriShape blocks. Select the NiTriShape block of the mesh you're working with and then export to OBJ from File menu. I attached it below if you don't already have it.Īssuming you already have morphs _1, _Samson, and _Samuel done: It involves the BodyMorph program along with a script used in REBOL. I'm not sure if Bodyslide already has an automated way of doing it, but I'm using the old way. Mind detailing step by step how you generated the new tri file? I've been trying to do this for some time.